CHAPTERFIVE
Be focused and you will archive alot. choose your ON C#
Explore moreBe focused and you will archive alot. choose your ON C#
Explore moreForm validation ensures user input is correct before submission.
Makes a field mandatory.
Sets the minimum length of input.
Sets the maximum length.
Form validation ensures user input is correct before submission.
1. required - Makes a field mandatory. 2. minlength - Sets the minimum length of input. 3. maxlength - Sets the maximum length. 4. pattern - Validates input using a regex pattern. 5. min - Sets the minimum value for numbers. 6. max - Sets the maximum value. 7. step - Defines increment steps for numbers. 8. readonly - Prevents user modification. 9. disabled - Disables the input field. 10. multiple - Allows multiple selections. 11. novalidate - Disables form validation. 12. autocomplete - Enables autofill suggestions. 13. autofocus - Focuses input on page load. 14. placeholder - Shows a hint in the input field. 15. size - Sets input field width. 16. spellcheck - Enables spell checking. 17. dir - Sets text direction. 18. wrap - Defines text wrapping in <textarea>. 19. form - Associates input with a form. 20. name - Identifies input elements. 21. value - Predefines input content. 22. accept - Specifies file types in <input type="file">. 23. checked - Pre-checks checkboxes/radio buttons. 24. list - Connects input to a <datalist>.
<input type="text" required minlength="5" maxlength="15" pattern="[A-Za-z]+" placeholder="Enter your name">
Covers drawing and animations in HTML using SVG and Canvas.
1. <svg>: Defines vector graphics. 2. <circle>: Draws a circle in <svg>. 3. <rect>: Draws a rectangle. 4. <line>: Draws a line. 5. <ellipse>: Draws an ellipse. 6. <polygon>: Draws a polygon. 7. <polyline>: Draws connected lines. 8. <path>: Defines complex shapes. 9. stroke - Defines stroke color. 10. fill - Defines fill color. 11. <animate>: Adds animation. 12. <animateTransform>: Animates transformations. 13. <canvas>: Defines a drawing area. 14. getContext("2d") - Initiates 2D canvas drawing. 15. fillRect() - Draws a filled rectangle. 16. strokeRect() - Draws an outlined rectangle. 17. clearRect() - Clears canvas area. 18. beginPath() - Starts a new path. 19. moveTo() - Moves drawing cursor. 20. lineTo() - Draws a line. 21. arc() - Draws an arc. 22. quadraticCurveTo() - Draws a curve. 23. bezierCurveTo() - Draws a Bezier curve. 24. drawImage() - Draws an image on canvas.
<canvas id="myCanvas" width="200" height="100"> <script> var canvas = document.getElementById("myCanvas"); var ctx = canvas.getContext("2d"); ctx.fillStyle = "blue"; ctx.fillRect(10, 10, 150, 80); </script>
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